Full rendered cinematic used to intro the Fortnite Chapter 2 Season 7 Gameplay trailer. I set up the composition, camera animation, and blocking for this shot.
Ending shot captured in-game to close out the Fortnite Chapter 3 Season 4 Gameplay Trailer. I set up the composition, blocking, and camera animation using Sequencer in UE5. This sequence was triggered like a cutscene to be runnable in normal gameplay, allowing us to capture this kind of shot for the trailer.
Full rendered cinematic used to intro the Fortnite Chapter 2 Season 8 Gameplay trailer. I set up the composition, camera animation, and blocking for this shot.
Opening shot captured in-game to open the Fortnite Chapter 4 Launch Gameplay Trailer. I set up the composition, blocking, and camera animation using Sequencer in UE5. This sequence was triggered like a cutscene to be runnable in normal gameplay, allowing us to capture this kind of shot for the trailer.